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Esports

Trade: Counter-Strike: Leo Team vs Lilmix (BO3) - CCT Europe Closed Qualifier: Series #4 Group C

Opened · Settles

Resolution criteria on PolyGram: This market refers to the Counter-Strike match between Leo Team and Lilmix in the CCT Europe Closed Qualifier: Series #4 Group C, initially scheduled for June 5 at 7:00AM ET. This market will resolve to "Leo Team" if Leo Team win the match against Lilmix. This market will resolve to "Lilmix" if Lilmix win the match against Leo Team. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

PolyGram is an on-chain prediction market where you trade YES or NO outcome shares with real USDC on Polygon. For this market, buy YES if you believe the event will happen, or NO if you think it won't. Your maximum loss is your stake — winning shares pay $1.00 each at resolution. Unlike sportsbooks, there is no house edge: prices are set by supply and demand from other traders and reflect the crowd's real-time probability.

Liquidity
$3K
Total Volume
24h Volume
Open Interest
Trade this market on PolyGram →

Market outcomes

Match Winner 65% YES36% NO
Map 1 Winner 50% YES50% NO
Map 2 Winner 51% YES50% NO
O/U 2.5 Games 50% YES50% NO
Map Handicap: Leo (-1.5) vs Lilmix (+1.5) 50% YES50% NO
Odd/Even Total Kills 50% YES50% NO
Odd/Even Total Rounds 50% YES50% NO
Odd/Even Total Kills 50% YES50% NO

Market context

Leo Team face Lilmix in a best-of-three Counter-Strike encounter within the CCT Europe Closed Qualifier Series #4, with the match scheduled for 5 June at 07:00 ET. The CCT Europe circuit serves as a qualifying pathway for regional teams seeking spots in larger European competitions. The current order book on Polymarket reflects a 64% implied probability for Leo Team victory, suggesting market participants view them as the favoured side in this Group C fixture.

Historical performance data from CCT Europe qualifiers shows significant variance in outcomes between seeded and unseeded teams, with upsets occurring in roughly 30–35% of matches involving similarly ranked competitors. Leo Team's recent form and roster stability relative to Lilmix's composition will likely inform whether the current probability adequately prices in match-specific factors. The settlement window closes at 17:00 UTC on 5 June, allowing approximately ten hours post-scheduled start time for match completion before the 50-50 tie-break clause activates.

Traders should monitor official CCT Europe announcements regarding fixture confirmation, any last-minute roster changes, or scheduling delays that could affect match timing. Technical issues or forfeits remain material risks given esports infrastructure dependencies. The order book's current pricing suggests moderate confidence in Leo Team rather than overwhelming consensus, leaving room for probability shifts should new information emerge regarding team preparation or player availability in the hours before scheduled play.

Wikipedia Context

  • Counter-Strike: Global Offensive
    Counter-Strike: Global Offensive

    Counter-Strike: Global Offensive (CS:GO) is a multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series. Developed for over two years, Global Offensive was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012, and for Linux in 2014. In December 2018, Valve

  • Counter-Strike: Condition Zero
    Counter-Strike: Condition Zero

    Counter-Strike: Condition Zero is a first-person shooter video game developed by Ritual Entertainment, Turtle Rock Studios, and Valve, and published by Sierra Entertainment and Valve. The follow-up to Counter-Strike (2000), it was released in March 2004 for Windows. Condition Zero utilizes the GoldSrc engine and has a multiplayer mode, which features updated

  • Counter-Strike: Source
    Counter-Strike: Source

    Counter-Strike: Source is a tactical first-person shooter video game developed by Valve and Turtle Rock Studios. Released in October 2004 for Windows, it is a remake of Counter-Strike (2000) using the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round

  • Counter-Strike Online
    Counter-Strike Online

    Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve. It uses a micropayment model that is managed by a custom version of Steam.

Resolution source

This market settles from the official outcome published at https://kick.com/cct_cs2. A proposer submits the final result to the UMA optimistic oracle on Polygon; the two-hour dispute window closes and payouts clear in USDC.

How to trade this market step by step

The mechanics for trading "Counter-Strike: Leo Team vs Lilmix (BO3) - CCT Europe Closed Qualifier: Series #4 Group C" are the same as any other PolyGram event contract. Each YES share resolves to $1 if the event happens, or $0 if it doesn't. The current price between 0¢ and 100¢ is the market's probability estimate, set live by the order book.

  1. Sign in on polygram.ink with your email — no full KYC under $1,500 lifetime trading volume.
  2. Deposit USDC on Polygon (lowest fees, ~$0.01 per transaction) or Ethereum. Funds credit after 12 confirmations.
  3. Pick a side. Buy YES if you believe the event will happen; buy NO if you think it won't. The current YES price reflects the market's collective probability.
  4. Size your position. If you stake 100 USDC at 50% YES, you'll receive shares that pay $200 if YES resolves true — a 100% gross return. If NO resolves, your shares are worth $0.
  5. Set risk controls (optional). Stop-loss, take-profit, and limit-order types all supported. Use the trade ticket's slippage box to cap your maximum entry price.
  6. Wait for resolution. When the event resolves on-chain via the UMA optimistic oracle, the winning side settles to 100¢ automatically and USDC hits your balance within seconds. Withdrawable to any wallet you control.

How active is this market?

$0 in lifetime turnover and $3K of resting liquidity puts this market in the below the median by volume for esports contracts on PolyGram. Order-book depth is thin — large orders may need to be split across the book or executed as limit orders.

The market has been open for under a month — fresh enough that information asymmetry remains a real factor.

Higher-volume markets tend to have tighter spreads and faster price discovery — meaning the displayed YES/NO percentages are more likely to reflect the true crowd-implied probability rather than a single trader's directional view.

Key terms

YES / NO share
A binary outcome token that pays $1.00 if the underlying claim resolves true (YES) or false (NO), and $0 otherwise. The market price between 0¢ and 100¢ is the implied probability.
CLOB
Central limit order book. The matching engine that pairs YES buyers with NO buyers (effectively the same trade). Polymarket's CLOB on Polygon executes trades on-chain via the conditional-tokens framework.
Liquidity
USDC capital sitting in resting limit orders inside the order book. Deeper liquidity means smaller slippage on large trades and a tighter bid-ask spread.
UMA optimistic oracle
The on-chain dispute system that settles each Polymarket market. A proposer submits the outcome, a two-hour challenge window opens, and unchallenged proposals finalise the resolution.
Slippage
The difference between the displayed mid-price and your fill price. Affects market orders most; limit orders avoid slippage but may take time to fill.
Conditional token
ERC-1155 outcome share issued by Gnosis Conditional Tokens on Polygon. The token type that resolves to $1.00 or $0.00 at settlement.

See the full prediction-market glossary →

Frequently asked questions

How does this market resolve?

Resolution is sourced from https://kick.com/cct_cs2. Settlement is executed by the UMA optimistic oracle on Polygon, with a 2-hour dispute window before payouts clear.

When does this market close?

This prediction market is scheduled to close on 5 June 2026. After the resolving event occurs, settlement typically clears within 24 hours once the UMA optimistic oracle confirms the outcome. All payouts are in USDC on the Polygon network.

How can I trade on "Counter-Strike: Leo Team vs Lilmix (BO3) - CCT Europe Closed Qualifier: Series #4 Group C"?

To trade on this prediction market, create a free PolyGram account at polygram.ink, deposit USDC via Polygon, and place a YES or NO order on the outcome you believe in. You can learn more on our how-it-works page. Your maximum loss is limited to your stake — there is no leverage or margin.

What happens when the market resolves?

When the outcome is determined, winning YES shares pay out $1.00 each in USDC, while losing shares pay $0. Settlement is handled by the UMA optimistic oracle on Polygon — a proposer submits the result, a two-hour dispute window opens, and if uncontested, payouts are distributed automatically. You can withdraw your winnings to any Polygon wallet.

Risk and regulatory note

Prediction-market positions can lose 100% of staked capital. Outcomes are uncertain by definition — historical accuracy of crowd-implied probabilities is high in aggregate but not for any single market. PolyGram does not provide investment advice. Trade only with capital you can afford to lose.

Regulatory status varies by jurisdiction. Germany, the United States, and most EU countries treat Polymarket-style event contracts under one of three frameworks: financial derivative, gambling product, or unregulated novel asset. Consult local counsel before trading.

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