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Esports

Trade: Counter-Strike: TNC vs megoshort (BO3) - BC Game Masters Europe Series #1 Group Stage

Opened · Settles

Resolution criteria on PolyGram: This market refers to the Counter-Strike Round 3 match between TNC and megoshort in the BC Game Masters Europe Series #1 Group Stage, initially scheduled for May 3 at 1:00PM ET. This market will resolve to "TNC" if TNC win the match against megoshort. This market will resolve to "megoshort" if megoshort win the match against TNC. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

PolyGram is an on-chain prediction market where you trade YES or NO outcome shares with real USDC on Polygon. For this market, buy YES if you believe the event will happen, or NO if you think it won't. Your maximum loss is your stake — winning shares pay $1.00 each at resolution. Unlike sportsbooks, there is no house edge: prices are set by supply and demand from other traders and reflect the crowd's real-time probability.

Liquidity
Total Volume
$1K
24h Volume
Open Interest
Trade this market on PolyGram →

Market outcomes

Match Winner 0% YES100% NO
Map 1 Winner 0% YES100% NO
Map 2 Winner 0% YES100% NO
O/U 2.5 Games 0% YES100% NO
Map Handicap: TNC (-1.5) vs megoshort (+1.5) 0% YES100% NO
Odd/Even Total Kills 100% YES0% NO
Odd/Even Total Rounds 0% YES100% NO
Odd/Even Total Kills 0% YES100% NO

Market context

TNC and megoshort are scheduled to compete in a Counter-Strike best-of-three match on 3 May at 1:00 PM ET as part of the BC Game Masters Europe Series #1 Group Stage. The current order book on Polymarket reflects a 0% implied probability for TNC victory, suggesting the market has priced in either strong favouritism toward megoshort or substantial uncertainty about match execution. This probability formation typically emerges when one team carries significantly stronger recent form, roster stability, or head-to-head record, though a 0% reading warrants scrutiny given the binary nature of competitive matches.

European Counter-Strike group stages at this tier frequently experience scheduling volatility and roster complications. Comparable matches in regional qualifiers have occasionally resolved to 50-50 outcomes due to forfeits, no-shows, or extended delays beyond the seven-day window specified in the resolution criteria. TNC's recent competitive activity and megoshort's standing within the European circuit would inform whether the current pricing reflects genuine performance differentials or liquidity constraints on the order book.

Traders should monitor official BC Game Masters communications for any roster changes, visa issues, or scheduling amendments in the days preceding 3 May. Technical infrastructure reliability for online matches and team availability confirmations typically emerge 24–48 hours before scheduled play. The settlement window closes at 23:30 UTC on 3 May, creating a hard deadline for match completion; any fixture pushed beyond 10 May without resolution triggers the 50-50 clause.

Wikipedia Context

  • Counter-Strike: Condition Zero
    Counter-Strike: Condition Zero

    Counter-Strike: Condition Zero is a first-person shooter video game developed by Ritual Entertainment, Turtle Rock Studios, and Valve, and published by Sierra Entertainment and Valve. The follow-up to Counter-Strike (2000), it was released in March 2004 for Windows. Condition Zero utilizes the GoldSrc engine and has a multiplayer mode, which features updated

  • Counter-Strike in esports
    Counter-Strike in esports

    Professional Counter-Strike competition involves professional gamers competing in the first-person shooter game series Counter-Strike. The original game, released in 1999, is a mod developed by Minh "Gooseman" Le and Jess Cliffe of the 1998 video game Half-Life, published by Valve. Currently, the games that have been played competitively include Counter-Stri

  • Counter-Strike Online
    Counter-Strike Online

    Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve. It uses a micropayment model that is managed by a custom version of Steam.

  • Counter-Strike coaching bug scandal

    The Counter-Strike coaching bug scandal was a bug abuse scandal in the game Counter-Strike: Global Offensive. The bug had multiple variants, all of which allowed team coaches to see parts of the map they normally would not have access to and gather information about the enemy team.

Resolution source

This market settles from the official outcome published at https://www.twitch.tv/bcgamemasters. A proposer submits the final result to the UMA optimistic oracle on Polygon; the two-hour dispute window closes and payouts clear in USDC.

How to trade this market step by step

The mechanics for trading "Counter-Strike: TNC vs megoshort (BO3) - BC Game Masters Europe Series #1 Group Stage" are the same as any other PolyGram event contract. Each YES share resolves to $1 if the event happens, or $0 if it doesn't. The current price between 0¢ and 100¢ is the market's probability estimate, set live by the order book.

  1. Sign in on polygram.ink with your email — no full KYC under $1,500 lifetime trading volume.
  2. Deposit USDC on Polygon (lowest fees, ~$0.01 per transaction) or Ethereum. Funds credit after 12 confirmations.
  3. Pick a side. Buy YES if you believe the event will happen; buy NO if you think it won't. The current YES price reflects the market's collective probability.
  4. Size your position. If you stake 100 USDC at 50% YES, you'll receive shares that pay $200 if YES resolves true — a 100% gross return. If NO resolves, your shares are worth $0.
  5. Set risk controls (optional). Stop-loss, take-profit, and limit-order types all supported. Use the trade ticket's slippage box to cap your maximum entry price.
  6. Wait for resolution. When the event resolves on-chain via the UMA optimistic oracle, the winning side settles to 100¢ automatically and USDC hits your balance within seconds. Withdrawable to any wallet you control.

How active is this market?

$1K in lifetime turnover and $0 of resting liquidity puts this market in the below the median by volume for esports contracts on PolyGram. Order-book depth is thin — large orders may need to be split across the book or executed as limit orders.

The market has been open for under a month — fresh enough that information asymmetry remains a real factor.

Higher-volume markets tend to have tighter spreads and faster price discovery — meaning the displayed YES/NO percentages are more likely to reflect the true crowd-implied probability rather than a single trader's directional view.

Key terms

YES / NO share
A binary outcome token that pays $1.00 if the underlying claim resolves true (YES) or false (NO), and $0 otherwise. The market price between 0¢ and 100¢ is the implied probability.
CLOB
Central limit order book. The matching engine that pairs YES buyers with NO buyers (effectively the same trade). Polymarket's CLOB on Polygon executes trades on-chain via the conditional-tokens framework.
Liquidity
USDC capital sitting in resting limit orders inside the order book. Deeper liquidity means smaller slippage on large trades and a tighter bid-ask spread.
UMA optimistic oracle
The on-chain dispute system that settles each Polymarket market. A proposer submits the outcome, a two-hour challenge window opens, and unchallenged proposals finalise the resolution.
Slippage
The difference between the displayed mid-price and your fill price. Affects market orders most; limit orders avoid slippage but may take time to fill.
Conditional token
ERC-1155 outcome share issued by Gnosis Conditional Tokens on Polygon. The token type that resolves to $1.00 or $0.00 at settlement.

See the full prediction-market glossary →

Frequently asked questions

How does this market resolve?

Resolution is sourced from https://www.twitch.tv/bcgamemasters. Settlement is executed by the UMA optimistic oracle on Polygon, with a 2-hour dispute window before payouts clear.

When does this market close?

This prediction market is scheduled to close on 3 May 2026. After the resolving event occurs, settlement typically clears within 24 hours once the UMA optimistic oracle confirms the outcome. All payouts are in USDC on the Polygon network.

How can I trade on "Counter-Strike: TNC vs megoshort (BO3) - BC Game Masters Europe Series #1 Group Stage"?

To trade on this prediction market, create a free PolyGram account at polygram.ink, deposit USDC via Polygon, and place a YES or NO order on the outcome you believe in. You can learn more on our how-it-works page. Your maximum loss is limited to your stake — there is no leverage or margin.

What happens when the market resolves?

When the outcome is determined, winning YES shares pay out $1.00 each in USDC, while losing shares pay $0. Settlement is handled by the UMA optimistic oracle on Polygon — a proposer submits the result, a two-hour dispute window opens, and if uncontested, payouts are distributed automatically. You can withdraw your winnings to any Polygon wallet.

Risk and regulatory note

Prediction-market positions can lose 100% of staked capital. Outcomes are uncertain by definition — historical accuracy of crowd-implied probabilities is high in aggregate but not for any single market. PolyGram does not provide investment advice. Trade only with capital you can afford to lose.

Regulatory status varies by jurisdiction. Germany, the United States, and most EU countries treat Polymarket-style event contracts under one of three frameworks: financial derivative, gambling product, or unregulated novel asset. Consult local counsel before trading.

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